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July 27, 2013
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Glassy Kanto Badges by Karite-Kita-Neko Glassy Kanto Badges by Karite-Kita-Neko
I made these for something I'm working on, but you can use them if you want (with credit).

I doubt I'll be making anymore badges in this style.

Copyright Pokémon/Nintendo.
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:icondiscordedrayquaza:
DiscordedRayquaza Featured By Owner Sep 13, 2014  Hobbyist Digital Artist
These would make GREAT pins.
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:iconkarite-kita-neko:
Karite-Kita-Neko Featured By Owner Sep 13, 2014  Hobbyist General Artist
I agree. Too bad they're not very good resolution for printing. :(
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:iconjawsisra:
jawsisra Featured By Owner Nov 25, 2013  Student Artist
I wish they were real I would love to own a set of these.  Nice Job
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:iconsakurabomb:
SakuraBomb Featured By Owner Oct 7, 2013  Hobbyist Digital Artist
Nnngghhh, these are gorgeous. I wish they were real. *u*
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:iconpokemonnextevolution:
Wow these are just simply amazing! Very beautifully done! So impressive! I love the shader that you used! Where did you get the shader from?
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:iconkarite-kita-neko:
Karite-Kita-Neko Featured By Owner Aug 27, 2013  Hobbyist General Artist
I'm glad you like them. :)

I don't know what a shader is, but I used Photoshop to add a basic bevel/emboss to my vector badges, then I opened it in The GIMP to add the glassy effect Using blur, emboss, and blending modes.
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:iconrblizzo:
Rblizzo Featured By Owner Jul 28, 2013
Dat badges :icondatassplz:
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:iconrevan005:
Revan005 Featured By Owner Jul 28, 2013
Cool!
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:iconmetagross101:
Metagross101 Featured By Owner Jul 27, 2013  Hobbyist Digital Artist
How'd ya do it KKN?
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:iconkarite-kita-neko:
Karite-Kita-Neko Featured By Owner Jul 27, 2013  Hobbyist General Artist
Like a boss. :P

I just drew the outlines in Illustrator, filled them with flat colors, divided them, put a gold stroke on them, exported them as a PSD, beveled embossed each section, flattened the effects, reverse-beveled everything but the gold stroke, merged the layers, beveled them, saved as PNG, opened in GIMP, duplicated the layer, rotated the image, embossed it, rotated it back, changed the blending mode until it looked shiny, merged the layers, adjusted the levels for contrast, scaled them down, duplicated the layer, blurred it about 5%, inverted the colors, embossed it, then changed the blending mode and opacity until they looked like glass.

Same thing I did with my Triforce artwork, minus gradients.
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